Mon Sep 15 2014
Microsoft has bought Minecraft, a popular video game for children, for $2.5 billion.
The game allows users to interact with one another, building their own virtual worlds. Some believe the game has the potential to be used for learning in schools.
“It’s a matter of how fast it becomes part of the curriculum,” Don Krug, UBC education professor, said about the game’s educational potential. “Gamification has been going on for a long time.”
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Story via UBC News.